NYG · WR · #88 · Clemson · 8 yrs exp
Earning more snaps + Seeing fewer targets.
Based on his last 2 games vs. the 2 before.
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | CHI | 20 | 27% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 9 | SF | 52 | 91% | 1 | 3.1% | 1 | 5 | 0 | 0 | 0 | 1.5 | |||||
| 4 | WAS | 23 | 35% | 2 | 7.7% | 1 | -7 | 0 | 0 | 0 | 0.3 | |||||
| 3 | CAR | 46 | 70% | 5 | 12.2% | 2 | 20 | 0 | 0 | 0 | 4 | |||||
| 2 | MIN | 15 | 23% | 2 | 9.5% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 1 | TB | 55 | 72% | 5 | 11.9% | 3 | 51 | 0 | 0 | 0 | 8.1 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way. Loading red zone usage…
The shaded band marks the most recent 2 games used in the trend comparison.
Share of team offensive snaps (%)
Volume per game
PPR fantasy points and scrimmage yards
Targets + carries per game
Per-game averages · recent Wks 9, 10 · previous Wks 3, 4
| Metric | Previous | Last 2 | Change |
|---|---|---|---|
| Snap share | 52.5% | 59% | +6.5 |
| Offensive snaps | 34.5 | 36 | +1.5 |
| Targets | 3.5 | 0.5 | −3 |
| Target share | 10% | 1.6% | −8.4 |
| Receptions | 1.5 | 0.5 | −1 |
| Receiving yards | 6.5 | 2.5 | −4 |
| Carries | 0 | 0 | ±0 |
| Rushing yards | 0 | 0 | ±0 |
| Opportunities | 3.5 | 0.5 | −3 |
| PPR points | 2.2 | 0.8 | −1.4 |
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 | CHI | 20 | 27% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 9 | SF | 52 | 91% | 1 | 3.1% | 1 | 5 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1.5 |
| 4 | WAS | 23 | 35% | 2 | 7.7% | 1 | -7 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0.3 |
| 3 | CAR | 46 | 70% | 5 | 12.2% | 2 | 20 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 0 | 4 |
| 2 | MIN | 15 | 23% | 2 | 9.5% | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 2 | 0 | 0 |
| 1 | TB | 55 | 72% | 5 | 11.9% | 3 | 51 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 0 | 8.1 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way.
Season totals. Close game = within 7 points either way at the snap.
4for4 only publishes current-season (2026) red zone stats.
ESPN (opens in a new tab)Giants.com (opens in a new tab)Big Blue View (opens in a new tab)
No injury, practice, coach or reporter updates for Ray-Ray McCloud in the last 7 days.