DET · WR · #85 · Bryant · 4 yrs exp
Role holding steady — no meaningful change in usage.
Based on his last 2 games vs. the 2 before.
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 18 | CHI | 1 | 1% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 17 | MIN | — | — | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 16 | PIT | 1 | 1% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 15 | LA | — | — | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 14 | DAL | 5 | 8% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 13 | GB | 41 | 65% | 4 | 14.8% | 4 | 36 | 0 | 0 | 0 | 7.6 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way. Loading red zone usage…
The shaded band marks the most recent 2 games used in the trend comparison.
Share of team offensive snaps (%)
Volume per game
PPR fantasy points and scrimmage yards
Targets + carries per game
Per-game averages · recent Wks 17, 18 · previous Wks 15, 16
| Metric | Previous | Last 2 | Change |
|---|---|---|---|
| Snap share | 1% | 1% | ±0 |
| Offensive snaps | 1 | 1 | ±0 |
| Targets | 0 | 0 | ±0 |
| Target share | 0% | 0% | ±0 |
| Receptions | 0 | 0 | ±0 |
| Receiving yards | 0 | 0 | ±0 |
| Carries | 0 | 0 | ±0 |
| Rushing yards | 0 | 0 | ±0 |
| Opportunities | 0 | 0 | ±0 |
| PPR points | 0 | 0 | ±0 |
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 18 | CHI | 1 | 1% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 17 | MIN | — | — | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 16 | PIT | 1 | 1% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 15 | LA | — | — | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 14 | DAL | 5 | 8% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 13 | GB | 41 | 65% | 4 | 14.8% | 4 | 36 | 0 | 0 | 0 | 0 | 0 | 3 | 1 | 0 | 7.6 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way.
Season totals. Close game = within 7 points either way at the snap.
4for4 only publishes current-season (2026) red zone stats.
ESPN (opens in a new tab)DetroitLions.com (opens in a new tab)Pride of Detroit (opens in a new tab)
Kennedy suffered a season-ending MCL injury in his right knee during the Lions' Week 5 win over the Cardinals. His move to IR opens a spot on Detroit's 53-man roster, and in his absence, Jacob Saylors is in line to take over return duties on kickoffs and punts.
Injury / practice