CIN · TE · #83 · Iowa; Michigan · 3 yrs exp
Role holding steady — no meaningful change in usage.
Based on his last 2 games vs. the 2 before.
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | MIA | 34 | 52% | 3 | 9.7% | 3 | 25 | 0 | 0 | 0 | 5.5 | |||||
| 4 | JAX | 12 | 16% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 3 | PIT | 12 | 21% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | |||||
| 2 | HOU | 25 | 42% | 3 | 9.7% | 2 | 5 | 0 | 0 | 0 | 2.5 | |||||
| 1 | TB | 20 | 31% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way. Loading red zone usage…
The shaded band marks the most recent 2 games used in the trend comparison.
Share of team offensive snaps (%)
Volume per game
PPR fantasy points and scrimmage yards
Targets + carries per game
Per-game averages · recent Wks 4, 5 · previous Wks 2, 3
| Metric | Previous | Last 2 | Change |
|---|---|---|---|
| Snap share | 31.5% | 34% | +2.5 |
| Offensive snaps | 18.5 | 23 | +4.5 |
| Targets | 1.5 | 1.5 | ±0 |
| Target share | 4.9% | 4.9% | ±0 |
| Receptions | 1 | 1.5 | +0.5 |
| Receiving yards | 2.5 | 12.5 | +10 |
| Carries | 0 | 0 | ±0 |
| Rushing yards | 0 | 0 | ±0 |
| Opportunities | 1.5 | 1.5 | ±0 |
| PPR points | 1.3 | 2.8 | +1.5 |
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | MIA | 34 | 52% | 3 | 9.7% | 3 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 5.5 |
| 4 | JAX | 12 | 16% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 3 | PIT | 12 | 21% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | HOU | 25 | 42% | 3 | 9.7% | 2 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 2.5 |
| 1 | TB | 20 | 31% | 0 | 0% | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way.
Season totals. Close game = within 7 points either way at the snap.
No CIN TEs listed.
No red zone targets or carries for Erick All on 4for4 this season.
ESPN (opens in a new tab)Bengals.com (opens in a new tab)Cincy Jungle (opens in a new tab)
In the first practice since the Bengals lost sure-handed Tanner Hudson for the season with a pectoral injury, tight end Erick All Jr. showed off the depth of the room when he ran some of the routes reserved for noted pass catches Hudson and Mike Gesicki.