LAC · WR · #1 · TCU · 4 yrs exp
Losing snaps + Seeing fewer targets.
Based on his last 2 games vs. the 2 before.
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | KC | 56 | 82% | 3 | 8.3% | 1 | 57 | 0 | 0 | 0 | 6.7 | |||||
| 4 | SEA | 53 | 75% | 2 | 6.5% | 1 | 44 | 1 | -4 | 0 | 5 | |||||
| 3 | BUF | 60 | 87% | 6 | 18.2% | 3 | 40 | 0 | 0 | 0 | 7 | |||||
| 2 | LV | 55 | 81% | 5 | 19.2% | 1 | 7 | 1 | 7 | 0 | 2.4 | |||||
| 1 | ARI | 43 | 78% | 6 | 22.2% | 2 | 17 | 0 | 0 | 0 | 3.7 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way. Loading red zone usage…
The shaded band marks the most recent 2 games used in the trend comparison.
Share of team offensive snaps (%)
Volume per game
PPR fantasy points and scrimmage yards
Targets + carries per game
Per-game averages · recent Wks 4, 6 · previous Wks 2, 3
| Metric | Previous | Last 2 | Change |
|---|---|---|---|
| Snap share | 84% | 78.5% | −5.5 |
| Offensive snaps | 57.5 | 54.5 | −3 |
| Targets | 5.5 | 2.5 | −3 |
| Target share | 18.7% | 7.4% | −11.3 |
| Receptions | 2 | 1 | −1 |
| Receiving yards | 23.5 | 50.5 | +27 |
| Carries | 0.5 | 0.5 | ±0 |
| Rushing yards | 3.5 | -2 | −5.5 |
| Opportunities | 6 | 3 | −3 |
| PPR points | 4.7 | 5.9 | +1.2 |
| Week | Opp | Snaps | Snap % | Tgt | Tgt % | Rec | Rec yds | Car | Rush yds | RZ tgt | RZ car | GL opp | -10 tgt | Close tgt | TD | PPR |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 6 | KC | 56 | 82% | 3 | 8.3% | 1 | 57 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 | 6.7 |
| 4 | SEA | 53 | 75% | 2 | 6.5% | 1 | 44 | 1 | -4 | 0 | 0 | 0 | 1 | 1 | 0 | 5 |
| 3 | BUF | 60 | 87% | 6 | 18.2% | 3 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 0 | 7 |
| 2 | LV | 55 | 81% | 5 | 19.2% | 1 | 7 | 1 | 7 | 0 | 0 | 0 | 1 | 4 | 0 | 2.4 |
| 1 | ARI | 43 | 78% | 6 | 22.2% | 2 | 17 | 0 | 0 | 0 | 0 | 0 | 1 | 3 | 0 | 3.7 |
“—” means nflverse has no snap record for that game. Games with snaps but no stat line had zero passing, rushing and receiving stats. RZ = inside the opponent 20, GL = inside the 5, counted from nflverse play-by-play (regular season, excluding two-point tries). -10 = team down 10+ at the snap; Close = within 7 points either way.
Season totals. Close game = within 7 points either way at the snap.
No red zone targets or carries for Quentin Johnston on 4for4 this season.
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Ladd McConkey (foot) has also been cleared to play, while Tre' Harris (hamstring) has been ruled out. Harris seemed to be threatening Johnston for the No. 2 receiver job, but for now it'll likely be Johnston's role.
Injury / practice
Johnston practiced in a limited fashion for the second day in a row, which offers hope that he'll be able to put an end to a one-game absence and return to action Sunday in Kansas City. In order to avoid carrying a designation into the weekend, however, Johnston may need to upgrade to full participation during Friday's practice.
Injury / practice
A chest injury kept Johnston off the field for Week 5, but he was able to get some work in Wednesday. Fellow pass catchers Ladd McConkey (foot) and Tre' Harris (hamstring) are also banged up -- the latter did not practice Wednesday -- so it remains to be seen what the Los Angeles receiver room will look like Sunday against the Chiefs.
Injury / practice